Mark Simonson
Atari Classic Int
“The mark of your ignorance is the depth of your belief in injustice and tragedy. What the caterpillar calls the end of the world, the Master calls the butterfly.”
Richard Bach
Mark Simonson
“The mark of your ignorance is the depth of your belief in injustice and tragedy. What the caterpillar calls the end of the world, the Master calls the butterfly.”
Richard Bach
To embed your selected fonts into a webpage, copy this code into the head of your HTML document.
<link href="https://fonts.cdnfonts.com/css/atari-classic-int" rel="stylesheet">
<style> @import url('https://fonts.cdnfonts.com/css/atari-classic-int'); </style>
Use the following CSS rules to specify these families
font-family: 'Atari Classic Int', sans-serif; font-family: 'Atari Classic Chunky', sans-serif; font-family: 'Atari Classic Extrasmooth', sans-serif; font-family: 'Atari Classic Smooth', sans-serif;
Based on the Atari 8-bit character set, this is a TrueType font for modern Macs and PCs. The font includes the full standard ATASCII 256-character set, including graphics characters and inverse characters, arranged in exactly the same order as the original. In addition, it includes the ATASCII European character set that was introduced in the 1200XL.
In normal use, Atari Classic mimics the appearance of the Atari character set in your favorite word processor or graphics program. It includes the standard Mac Roman and Windows 1252 (Western) character set, modeled after the classic Atari characters.
The original Atari characters are located in the Unicode "private use area", starting at location $E000. This way, they do not conflict with standard Unicode locations. To use them, you can enter the corresponding character codes directly (when possible), or choose and insert them into your document using the Character Map (Windows), Character Viewer (Mac) utility, or similar.
Programmers may access the Atari characters via Unicode. The character code for any ATASCII character may be found by starting taking the ATASCII code and adding $E000 for the normal set; $E080 for the inverse set; $E100 for the international set; and $E180 for the inverse international set.
Atari Classic Int 400
Atari Classic Chunky 400
Atari Classic Extrasmooth 400
Atari Classic Smooth 400
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